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# Date Author Comment
185:329ab672e06e 01/07/2012 01:48 pm Andreas Schneider
  • Refactored tiledata cloning
  • Added support for new tiledata format (from the High Seas expansion)
162:ac18d757e2cd 07/25/2010 12:18 am Andreas Schneider

- Added hgeol
- Fixed repository side eol to be LF

121:c599642fef34 12/17/2009 11:01 pm Andreas Schneider

- Added dynamic tiledata loading (everything after $4000 will be treated as static)
- Fixed server's TLandscape to validate statics and throw errors if no tiledata entry is found

97:002cb3a1306c 12/08/2009 08:22 pm Andreas Schneider

- Added AnimDataProvider
- Some code cleanups

69:1ba5ae2151ec 12/03/2009 12:04 am Andreas Schneider

- Added TTileDataFlag enum
- Added TTileDataFlags set
- Changed TTiledata.Flags to use the TTileDataFlags set
- Added hue highlighting to TfrmMain
- Added TTextureManager.GetStaticMaterial to handle tiledata and hues

24:c712db98596a 09/15/2008 10:58 pm Andreas Schneider

- Changed TTileData.FFileName to get trimmed after initialization

0:95bd93c28625 12/21/2007 09:31 pm Andreas Schneider

- Initial import from internal repository