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- Added optional highlight for (un)walkable tiles- Fixed lightmanager to draw in the correct color- Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged" - Cleanup in the server project
- Changed TWorldItem and TWorldBlock Change-tracking- Reverted TStaticItem.UpdatePriorities- Fixed vdtTiles' HintCanvas to use the desired font when drawing- Fixed UpdateFilter to no longer call ForceUpdateCurrentTile- Several code cleanups
- Several code cleanups- Fixed TArt.RefreshBuffer using the wrong variable (j <> i)- Suppressed some hints
- Fixed TfrmMain.SetCurrentTile to exit only under correct conditions- Fixed ghost tile creation to handle random height- Changed UpdateSelection to only process the selection changes if necessary- Changed TMapCell.GhostZ to be readable (necessary for simplier increase with random altitude)
- Added virtual getters for Z and TileID to TWorldItem- Added ghost information to TMap- Added ghost tiles (currently for map tiles only)
- Added generic lists for world items, static items and map items- Added appropriate compare functions- Some local cleanups
- Initial import from internal repository