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# Date Author Comment
187:ca42413bdc7a 01/14/2012 05:58 pm Andreas Schneider
  • Replaced fgl with heContnrs
  • Fixed behavior of the undo packet list (fixes #88)
181:ee01ed698cc7 03/31/2011 10:39 pm Andreas Schneider

- Fixed more range violations (fixes #82)

157:0b95089e72d4 12/24/2009 03:49 pm Andreas Schneider

- Added optional highlight for (un)walkable tiles
- Fixed lightmanager to draw in the correct color
- Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged"
- Cleanup in the server project

146:115ffe798fb0 12/22/2009 01:51 pm Andreas Schneider

- Fixed/Changed light source evaluation (again) to match the UO client

145:580a47012711 12/22/2009 11:49 am Andreas Schneider

- Code cleanup

143:03e4400292e6 12/22/2009 09:36 am Andreas Schneider

- Added FBO based light source rendering
- Fixed memory leak in TLightManager.UpdateLightMap

142:536d516aeab3 12/21/2009 10:26 pm Andreas Schneider

- Changed light source evaluation
- Fixed possible crash in TLightManager.UpdateOverlay

139:df7c92a993c7 12/21/2009 01:41 pm Andreas Schneider

- Fixed lightsources to not draw in flat mode and when the lightlevel is 0
- Fixed tile changes not causing a filter update
- Cleanup the project file

137:4c98c305ba6f 12/21/2009 12:55 am Andreas Schneider

- Fixed light source placement
- Removed unnecessary texturemanager reference

136:30e79f40f9a5 12/21/2009 12:13 am Andreas Schneider

- Added light loading
- Use lights for the light sources

135:6f7a57ab8dc9 12/20/2009 10:05 pm Andreas Schneider

- Implemented basic light source rendering