Activity

From 11/12/2009 to 12/11/2009

12/11/2009

06:24 pm Revision 114: Added tag 0.5 for changeset 47750245a450
Andreas Schneider
06:22 pm Revision 113: - Bumped version to 0.5
- Updated changelog Andreas Schneider
06:05 pm Version 0.5
After weeks of work a new version is ready to be used by the public. This is a completely client-centric release with... Andreas Schneider
05:56 pm CentrED_win32.exe
CentrED Client 0.5 (Windows 32bit) Andreas Schneider
05:55 pm CentrED_linux_i386_gtk2.tbz
CentrED Client 0.5 (Linux i386 GTK2) Andreas Schneider
01:51 am Bug #25 (Feedback): No UTF8 support in the chat window
The whole UI should support UTF8 in version 0.5, if someone still has problems, please let me know. Andreas Schneider
01:49 am Feature #51 (Closed): Sync random tile list with normal tile list
Andreas Schneider
01:49 am Feature #5 (Closed): Cursor Movement
Andreas Schneider
01:49 am Feature #50 (Closed): Store settings in the user directory
Andreas Schneider
01:49 am Feature #40 (Closed): Highlight copy/move target regions in the Large Scale Command window
Andreas Schneider

12/10/2009

10:23 pm Revision 112: - Fixed alignment in frmLogin
Andreas Schneider
10:18 pm Revision 111: - Added generic tiledata access to TTileDataProvider (to avoid cloning)
- Fixed TfrmMain.BuildTileList to use that non-cloning tiledata access to remove a memory leak
- Convert the filter t...
Andreas Schneider
10:05 pm Revision 110: - Fixed Art and TexMap to no longer get loaded if their Size is <= 0
Andreas Schneider
09:40 pm Revision 109: - Added ref counting to TMaterial
- Added cache growing to TCacheManager
- Fixed ImagingOptions.inc to not include JPEG support
- Fixed TfrmRadar to sa...
Andreas Schneider
06:06 pm Feature #51 (Resolved): Sync random tile list with normal tile list
Applied in changeset r108. Andreas Schneider
04:54 pm Revision 108: - Relect selection of the random tile list with the normal list list (fixes #51)
Andreas Schneider
02:32 pm Revision 107: - Fixed locations backups being placed in the app dir instead of config dir
Andreas Schneider
02:30 pm Revision 106: - Added option to toggle animated tiles
- Added option to toggle the security question when performing area commands Andreas Schneider
02:16 pm Revision 105: - Fixed TAnimMaterial to cache the textures
- Fixed texture size calculation in TMaterial Andreas Schneider

12/09/2009

09:25 pm Revision 104: - Fixed typo in TGLArrow (RealWidth <> RealHeight)
- Fixed TGLArrow.HitTest Andreas Schneider
07:35 pm Feature #51 (Closed): Sync random tile list with normal tile list
When a tile in the random tile list is selected, it should also be selected in the tile list to make it easier to sav... Andreas Schneider
07:10 pm Revision 103: - More adjustements to frmLogin
- Added property storage to several frmMain options Andreas Schneider
04:56 pm Revision 102: - Fixed tiles only being checked for animdata if they have the appropriate tiledata...
Andreas Schneider
04:26 pm Revision 101: - Added TAnimMaterial
- Implemented animated tiles
- Fixed TAnimData.FrameData to use ShortInt instead of Byte
Andreas Schneider
02:36 pm Revision 100: - Abstracted TMaterial
- Removed unnecessary width/height processing from TMaterial
- Added TSimpleMaterial for one-graphic-textures
Andreas Schneider
01:45 am Feature #50 (Resolved): Store settings in the user directory
Applied in changeset r99. Andreas Schneider
12:19 am Revision 99: - Changed profile, preset, locations and radar cache path to the user directory (fix...
Andreas Schneider

12/08/2009

10:17 pm Revision 98: - Fixed typo in UMulManager
- Added array initialization to TAnimDataProvider
- Adjusted frmLogin
- Some code cleanups
Andreas Schneider
08:22 pm Revision 97: - Added AnimDataProvider
- Some code cleanups Andreas Schneider
04:17 pm Revision 96: - Added missing icon
- Fixed compilation of server Andreas Schneider
03:30 pm Revision 95: - Made ULandscape.GetID inline
- Removed some constraints on TileIDs and map coordinates
- Removed another unnecessary typecast
Andreas Schneider
03:12 pm Revision 94: - Generalized TCacheManager (for more type-safety and cleaner code)
Andreas Schneider

12/07/2009

09:36 pm Feature #5 (Resolved): Cursor Movement
Applied in changeset r93. Andreas Schneider
04:26 pm Revision 93: - Added Keyboard movement to oglGameWindow (fixes #5)
Andreas Schneider
02:16 am Feature #40 (Resolved): Highlight copy/move target regions in the Large Scale Command window
Applied in changeset r92. Andreas Schneider
02:15 am Revision 92: - Added highlighting of the target region for copy/move operations in frmLargeScaleC...
Andreas Schneider

12/06/2009

08:06 pm Bug #47 (Closed): Mouse wheel height changes don't update the ghost tile
Andreas Schneider
08:06 pm Bug #46 (Closed): Translucent tiles
Andreas Schneider
08:06 pm Bug #37 (Closed): Umlautproblem
Andreas Schneider
08:06 pm Bug #3 (Closed): Falsche Serverversion verlinkt
Andreas Schneider
08:06 pm Bug #2 (Closed): Loading locations may cause an error
Andreas Schneider
08:05 pm Bug #2 (Resolved): Loading locations may cause an error
Applied in changeset r91. Andreas Schneider
08:03 pm Revision 91: - Added error handling when loading Locations and Profiles (fixes #2)
Andreas Schneider

12/05/2009

05:46 pm Feature #50 (Closed): Store settings in the user directory
Currently CentrED stores all files in the program directory. That should be avoided for better compatibility with mul... Andreas Schneider
05:37 pm Revision 90: - Added flat-mode settings to toggle height display
Andreas Schneider
05:26 pm Revision 89: - Updated Vampyre Imaging Lib
- Added font rendering
- Added height display in flat mode
Andreas Schneider
02:04 am Revision 88: - Enable double buffering for the tile info label
Andreas Schneider
01:26 am Bug #46 (Resolved): Translucent tiles
Applied in changeset r87. Andreas Schneider
01:26 am Bug #47 (Resolved): Mouse wheel height changes don't update the ghost tile
Applied in changeset r86. Andreas Schneider
01:24 am Revision 87: - Added translucent static tile support (fixes #46)
- Fixed infinite recursion when updating ghost map tiles Andreas Schneider
01:06 am Revision 86: - Fixed CurrentTile to be updated on changes (fixes #47)
Andreas Schneider
12:57 am Revision 85: - Fixed TfrmMain.OnStaticElevated to correctly handle off-screen updates
Andreas Schneider
12:40 am Revision 84: - Fixed static tiles to be added several times (due to ghost tile replication)
- Added more debug info to UfrmMain Andreas Schneider

12/04/2009

11:30 pm Revision 83: - Fixed cedserver to compile again (using generics now)
- Added multilog dependency to cedserver for easier debugging
- Several code cleanups
Andreas Schneider
09:21 pm Bug #49 (Closed): Draw-Toolwindow doesn't always correctly disappear
The mouse-leave event is not always triggered for the drawing toolwindow. Andreas Schneider
09:20 pm Bug #48 (New): Mouse movement is a bit quirky
Movement with the middle mouse button doesn't behave as it should. Andreas Schneider
09:20 pm Bug #47 (Closed): Mouse wheel height changes don't update the ghost tile
The ghost tile is currently not updated, when the underlying tile is raised or lowered.
This obviously only affects ...
Andreas Schneider
09:18 pm Bug #46 (Closed): Translucent tiles
Re-implement support for translucent tiles. Andreas Schneider
08:24 pm Revision 82: - Added Undo operation
Andreas Schneider
03:52 pm Revision 81: - Changed several OpenGL calls with their integer-equivalents (we don't use floats a...
- Added a "real quad" to the screenbuffer to keep track of the original terrain locations
- Added OpenGL based hit te...
Andreas Schneider
03:17 am Revision 80: - Fixed mouse-up handling when no SelectedTile is given
Andreas Schneider
02:33 am Revision 79: - (Re-)Added drawing of tiles (using the ghost tiles)
- Fixed ghost tiles to be in edit-mode Andreas Schneider
02:20 am Revision 78: - Fixed TfrmMain.SetCurrentTile to exit only under correct conditions
- Fixed ghost tile creation to handle random height
- Changed UpdateSelection to only process the selection changes i...
Andreas Schneider
02:00 am Revision 77: - Fixed ghost tiles to use the proper priorities
- Fixed mouse-up handling to correctly reset the selected tile
- Moved ghost tile adding to the appropriate single- a...
Andreas Schneider
01:27 am Revision 76: - Added static ghost tiles
Andreas Schneider
12:58 am Revision 75: - Added virtual getters for Z and TileID to TWorldItem
- Added ghost information to TMap
- Added ghost tiles (currently for map tiles only)
Andreas Schneider

12/03/2009

06:56 pm Revision 74: - Added more appropriate handling of the selection rectangle (no +1 and an own compa...
Andreas Schneider
03:41 pm Revision 73: - Fixed another case of off-screen updating
- Removed old GhostTile handling Andreas Schneider
03:38 pm Revision 72: - Fixed UpdateSortOrder to handle off-screen updates correctly
Andreas Schneider
01:38 am Revision 71: - Re-enabled lighting normals
Andreas Schneider
01:35 am Revision 70: - Some code cleanups in UfrmMain and ULandscape
- Fixed GetPlainNormals in ULandscape to actually return a value Andreas Schneider
12:04 am Revision 69: - Added TTileDataFlag enum
- Added TTileDataFlags set
- Changed TTiledata.Flags to use the TTileDataFlags set
- Added hue highlighting to TfrmMa...
Andreas Schneider

12/02/2009

09:50 pm Revision 68: - Fixed TWorldItem.Delete freeing itself
- Fixed order in which statics get deleted (first call item.Delete THEN delete it from the objectlist which will free... Andreas Schneider
07:14 pm Revision 67: - Added generic lists for world items, static items and map items
- Added appropriate compare functions
- Some local cleanups
Andreas Schneider
06:40 pm Revision 66: - Fixed TfrmLogin to create the profile path if it doesn't exist
- Removed old code from TfrmMain.Render
- Bumped version to 0.4.5
- Moved TVirtualTile to UWorldItem
- Added TVirtual...
Andreas Schneider

11/24/2009

01:53 pm Revision 65: - Updated to new VirtualTreeView (UTF8String --> String)
Andreas Schneider
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